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An FPT algorithm for orthogonal buttons and scissors

arXiv:1907.10230

Abstract

We study the puzzle game Buttons and Scissors in which the goal is to remove all buttons from an grid by a series of horizontal and vertical cuts. We show that the corresponding parameterized problem has an algorithm with time complexity , where is an upper bound on the number of cuts.

An FPT algorithm for orthogonal buttons and scissors · wovepaper