paper

Exploration by Optimisation in Partial Monitoring

arXiv:1907.05772

Abstract

We provide a simple and efficient algorithm for adversarial -action -outcome non-degenerate locally observable partial monitoring game for which the -round minimax regret is bounded by , matching the best known information-theoretic upper bound. The same algorithm also achieves near-optimal regret for full information, bandit and globally observable games.

arXiv commenthigh probability bounds, experiments and simplified algorithms/analysis

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