Exploration by Optimisation in Partial Monitoring
arXiv:1907.05772
Abstract
We provide a simple and efficient algorithm for adversarial -action -outcome non-degenerate locally observable partial monitoring game for which the -round minimax regret is bounded by , matching the best known information-theoretic upper bound. The same algorithm also achieves near-optimal regret for full information, bandit and globally observable games.
arXiv commenthigh probability bounds, experiments and simplified algorithms/analysis
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