paper

On the Sprague-Grundy function of compound games

arXiv:1903.08138

Abstract

The classical game of {\sc Nim} can be naturally extended and played on an arbitrary hypergraph $\cH \subseteq 2^V \setminus \{\emptyset\}$ whose vertices correspond to piles of stones. By one move a player chooses an edge of $\cH$ and reduces arbitrarily all piles . In 1901 Bouton solved the classical {\sc Nim} for which $\cH = \{\{1\}, \ldots, \{n\}\}$. In 1910 Moore introduced and solved a more general game -{\sc Nim}, for which $\cH = \{H \subseteq V \mid |H| \leq k\}$, where . In 1980 Jenkyns and Mayberry obtained an explicit formula for the Sprague-Grundy function of Moore's {\sc Nim} for the case . Recently it was shown that the same formula works for a large class of hypergraphs. In this paper we study combinatorial properties of these hypergraphs and obtain explicit formulas for the Sprague-Grundy functions of the conjunctive and selective compounds of the corresponding hypergraph {\sc Nim} games.

20 pages, 1 figure

On the Sprague-Grundy function of compound games · wovepaper