Reconstruction of 3D Porous Media From 2D Slices
arXiv:1901.10233
Abstract
In many branches of earth sciences, the problem of rock study on the micro-level arises. However, a significant number of representative samples is not always feasible. Thus the problem of the generation of samples with similar properties becomes actual. In this paper, we propose a novel deep learning architecture for three-dimensional porous media reconstruction from two-dimensional slices. We fit a distribution on all possible three-dimensional structures of a specific type based on the given dataset of samples. Then, given partial information (central slices), we recover the three-dimensional structure around such slices as the most probable one according to that constructed distribution. Technically, we implement this in the form of a deep neural network with encoder, generator and discriminator modules. Numerical experiments show that this method provides a good reconstruction in terms of Minkowski functionals.
References in corpus (11)
- Adam: A Method for Stochastic Optimization
- Conditional Generative Adversarial Nets
- Learning a Probabilistic Latent Space of Object Shapes via 3D Generative-Adversarial Modeling
- Progressive Growing of GANs for Improved Quality, Stability, and Variation
- Tutorial on Variational Autoencoders
- Reconstruction of three-dimensional porous media using generative adversarial neural networks
- Driving Digital Rock towards Machine Learning: predicting permeability with Gradient Boosting and Deep Neural Networks
- Industrial applications of digital rock technology
- Application of machine learning to viscoplastic flow modeling
- Latent Convolutional Models
- Numerical analysis of topological characteristics of three-dimensional geological models of oil and gas fields