paper

The entropy of lies: playing twenty questions with a liar

arXiv:1811.02177

Abstract

`Twenty questions' is a guessing game played by two players: Bob thinks of an integer between and , and Alice's goal is to recover it using a minimal number of Yes/No questions. Shannon's entropy has a natural interpretation in this context. It characterizes the average number of questions used by an optimal strategy in the distributional variant of the game: let be a distribution over , then the average number of questions used by an optimal strategy that recovers is between and . We consider an extension of this game where at most questions can be answered falsely. We extend the classical result by showing that an optimal strategy uses roughly questions, where . This also generalizes a result by Rivest et al. for the uniform distribution. Moreover, we design near optimal strategies that only use comparison queries of the form `?' for . The usage of comparison queries lends itself naturally to the context of sorting, where we derive sorting algorithms in the presence of adversarial noise.