WaveRange: Wavelet-based data compression for three-dimensional numerical simulations on regular grids
arXiv:1810.04822 · doi:10.1007/s12650-021-00813-8
Abstract
A wavelet-based method for compression of three-dimensional simulation data is presented and its software framework is described. It uses wavelet decomposition and subsequent range coding with quantization suitable for floating-point data. The effectiveness of this method is demonstrated by applying it to example numerical tests, ranging from idealized configurations to realistic global-scale simulations.
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