Attention is All We Need: Nailing Down Object-centric Attention for Egocentric Activity Recognition
arXiv:1807.11794
Abstract
In this paper we propose an end-to-end trainable deep neural network model for egocentric activity recognition. Our model is built on the observation that egocentric activities are highly characterized by the objects and their locations in the video. Based on this, we develop a spatial attention mechanism that enables the network to attend to regions containing objects that are correlated with the activity under consideration. We learn highly specialized attention maps for each frame using class-specific activations from a CNN pre-trained for generic image recognition, and use them for spatio-temporal encoding of the video with a convolutional LSTM. Our model is trained in a weakly supervised setting using raw video-level activity-class labels. Nonetheless, on standard egocentric activity benchmarks our model surpasses by up to +6% points recognition accuracy the currently best performing method that leverages hand segmentation and object location strong supervision for training. We visually analyze attention maps generated by the network, revealing that the network successfully identifies the relevant objects present in the video frames which may explain the strong recognition performance. We also discuss an extensive ablation analysis regarding the design choices.
Accepted to BMVC 2018
Cited by in corpus (13)
- Rolling-Unrolling LSTMs for Action Anticipation from First-Person Video
- Mutual Context Network for Jointly Estimating Egocentric Gaze and Actions
- Self-Regulated Learning for Egocentric Video Activity Anticipation
- Res3ATN -- Deep 3D Residual Attention Network for Hand Gesture Recognition in Videos
- Grouped Spatial-Temporal Aggregation for Efficient Action Recognition
- Learning to Recognize Actions on Objects in Egocentric Video with Attention Dictionaries
- Knowing What, Where and When to Look: Efficient Video Action Modeling with Attention
- In the Eye of the Beholder: Gaze and Actions in First Person Video
- FBK-HUPBA Submission to the EPIC-Kitchens 2019 Action Recognition Challenge
- Stacked Temporal Attention: Improving First-person Action Recognition by Emphasizing Discriminative Clips
- Understanding Contexts Inside Robot and Human Manipulation Tasks through a Vision-Language Model and Ontology System in a Video Stream
- FBK-HUPBA Submission to the EPIC-Kitchens Action Recognition 2020 Challenge
- An Analysis of Deep Neural Networks with Attention for Action Recognition from a Neurophysiological Perspective