paper

Optimal Lower Bounds for Distributed and Streaming Spanning Forest Computation

arXiv:1807.05135

Abstract

We show optimal lower bounds for spanning forest computation in two different models: * One wants a data structure for fully dynamic spanning forest in which updates can insert or delete edges amongst a base set of vertices. The sole allowed query asks for a spanning forest, which the data structure should successfully answer with some given (potentially small) constant probability . We prove that any such data structure must use bits of memory. * There is a referee and vertices in a network sharing public randomness, and each vertex knows only its neighborhood; the referee receives no input. The vertices each send a message to the referee who then computes a spanning forest of the graph with constant probability . We prove the average message length must be bits. Both our lower bounds are optimal, with matching upper bounds provided by the AGM sketch [AGM12] (which even succeeds with probability ). Furthermore, for the first setting we show optimal lower bounds even for low failure probability , as long as .

v3: corrected another error in the proof of Lemma 3 and slightly changed statement as well as Lemma 5 to fit new statement; again final results are unchanged; v2: the proof of Lemma 3 in version 1 was incorrect, and we have replaced it with a slightly different statement, as well as modifying Lemma 5 to fit in with our new Lemma 3 -- our final results are unchanged