Finite mean field games: fictitious play and convergence to a first order continuous mean field game
arXiv:1805.05940
Abstract
In this article we consider finite Mean Field Games (MFGs), i.e. with finite time and finite states. We adopt the framework introduced in Gomes Mohr and Souza in 2010, and study two seemly unexplored subjects. In the first one, we analyze the convergence of the fictitious play learning procedure, inspired by the results in continuous MFGs. In the second one, we consider the relation of some finite MFGs and continuous first order MFGs. Namely, given a continuous first order MFG problem and a sequence of refined space/time grids, we construct a sequence finite MFGs whose solutions admit limits points and every such limit point solves the continuous first order MFG problem.
References in corpus (1)
Cited by in corpus (9)
- Game-Theoretic Multiagent Reinforcement Learning
- Mobility decisions, economic dynamics and epidemic
- High order computation of optimal transport, mean field planning, and mean field games
- Random Features for High-Dimensional Nonlocal Mean-Field Games
- Exploration noise for learning linear-quadratic mean field games
- Splitting methods for a class of non-potential mean field games
- Entropic mean-field min-max problems via Best Response flow
- A Lagrange-Galerkin scheme for first order mean field games systems
- Generalized conditional gradient and learning in potential mean field games