paper

Linear-time geometric algorithm for evaluating Bézier curves

arXiv:1803.06843

Abstract

A new algorithm for computing a point on a polynomial or rational curve in Bézier form is proposed. The method has a geometric interpretation and uses only convex combinations of control points. The new algorithm's computational complexity is linear with respect to the number of control points and its memory complexity is . Some remarks on similar methods for surfaces in rectangular and triangular Bézier form are also given.