Accelerating -body simulation of self-gravitating systems with limited first-order post-Newtonian approximation
arXiv:1801.07986 · doi:10.4208/cicp.OA-2017-0119
Abstract
In this study, an -body simulation code was developed for self-gravitating systems with a limited first-order post-Newtonian approximation. The code was applied to a special case in which the system consists of one massive object and many low-mass objects. Therefore, the behavior of stars around the massive black hole could be analyzed. A graphics processing unit (GPU) was used to accelerate the code execution, and it could be accelerated by several tens of times compared to a single-core CPU for objects.
18 pages, 5 figures, accepted for publication in Commun. Comput. Phys; v2: eq.(A.4) has been corrected