Bandits with Delayed, Aggregated Anonymous Feedback
arXiv:1709.06853
Abstract
We study a variant of the stochastic -armed bandit problem, which we call "bandits with delayed, aggregated anonymous feedback". In this problem, when the player pulls an arm, a reward is generated, however it is not immediately observed. Instead, at the end of each round the player observes only the sum of a number of previously generated rewards which happen to arrive in the given round. The rewards are stochastically delayed and due to the aggregated nature of the observations, the information of which arm led to a particular reward is lost. The question is what is the cost of the information loss due to this delayed, aggregated anonymous feedback? Previous works have studied bandits with stochastic, non-anonymous delays and found that the regret increases only by an additive factor relating to the expected delay. In this paper, we show that this additive regret increase can be maintained in the harder delayed, aggregated anonymous feedback setting when the expected delay (or a bound on it) is known. We provide an algorithm that matches the worst case regret of the non-anonymous problem exactly when the delays are bounded, and up to logarithmic factors or an additive variance term for unbounded delays.
ICML 2018
Cited by in corpus (18)
- Multi-Agent Online Optimization with Delays: Asynchronicity, Adaptivity, and Optimism
- MOTS: Minimax Optimal Thompson Sampling
- Gradient-free Online Learning in Games with Delayed Rewards
- Randomized Allocation with Nonparametric Estimation for Contextual Multi-Armed Bandits with Delayed Rewards
- Stochastic Bandits with Delayed Composite Anonymous Feedback
- Nonstochastic Multiarmed Bandits with Unrestricted Delays
- Bandit Learning with Delayed Impact of Actions
- Real Negatives Matter: Continuous Training with Real Negatives for Delayed Feedback Modeling
- Learning by Repetition: Stochastic Multi-armed Bandits under Priming Effect
- Smooth Sequential Optimisation with Delayed Feedback
- Banker Online Mirror Descent
- Adaptive Pricing in Insurance: Generalized Linear Models and Gaussian Process Regression Approaches
- Bandits with Temporal Stochastic Constraints
- Unknown Delay for Adversarial Bandit Setting with Multiple Play
- To update or not to update? Delayed Nonparametric Bandits with Randomized Allocation
- The Impact of Batch Learning in Stochastic Bandits
- Nonstochastic Bandits and Experts with Arm-Dependent Delays
- On Learning to Rank Long Sequences with Contextual Bandits