A Projective Simulation Scheme for Partially-Observable Multi-Agent Systems
arXiv:1610.09372 · doi:10.1007/s42484-021-00037-x
Abstract
We introduce a kind of partial observability to the projective simulation (PS) learning method. It is done by adding a belief projection operator and an observability parameter to the original framework of the efficiency of the PS model. I provide theoretical formulations, network representations, and situated scenarios derived from the invasion toy problem as a starting point for some multi-agent PS models.
arXiv comment28 pages, 21 figures
References in corpus (11)
- Quantum Machine Learning
- Quantum strategies
- Active learning machine learns to create new quantum experiments
- Quantum speedup for active learning agents
- Machine learning for long-distance quantum communication
- Distribution of entanglement in large-scale quantum networks
- Adaptive quantum computation in changing environments using projective simulation
- Projective simulation for classical learning agents: a comprehensive investigation
- Projective simulation with generalization
- Meta-learning within Projective Simulation
- Quantum machine learning with glow for episodic tasks and decision games