First Person Action-Object Detection with EgoNet
arXiv:1603.04908
Abstract
Unlike traditional third-person cameras mounted on robots, a first-person camera, captures a person's visual sensorimotor object interactions from up close. In this paper, we study the tight interplay between our momentary visual attention and motor action with objects from a first-person camera. We propose a concept of action-objects---the objects that capture person's conscious visual (watching a TV) or tactile (taking a cup) interactions. Action-objects may be task-dependent but since many tasks share common person-object spatial configurations, action-objects exhibit a characteristic 3D spatial distance and orientation with respect to the person. We design a predictive model that detects action-objects using EgoNet, a joint two-stream network that holistically integrates visual appearance (RGB) and 3D spatial layout (depth and height) cues to predict per-pixel likelihood of action-objects. Our network also incorporates a first-person coordinate embedding, which is designed to learn a spatial distribution of the action-objects in the first-person data. We demonstrate EgoNet's predictive power, by showing that it consistently outperforms previous baseline approaches. Furthermore, EgoNet also exhibits a strong generalization ability, i.e., it predicts semantically meaningful objects in novel first-person datasets. Our method's ability to effectively detect action-objects could be used to improve robots' understanding of human-object interactions.
References in corpus (4)
Cited by in corpus (8)
- Next-Active-Object prediction from Egocentric Videos
- Egocentric Basketball Motion Planning from a Single First-Person Image
- Unsupervised Learning of Important Objects from First-Person Videos
- A Self Validation Network for Object-Level Human Attention Estimation
- Am I a Baller? Basketball Performance Assessment from First-Person Videos
- ECO: Egocentric Cognitive Mapping
- Customizing First Person Image Through Desired Actions
- Using Cross-Model EgoSupervision to Learn Cooperative Basketball Intention