Quantum bounds on multiplayer linear games and device-independent witness of genuine tripartite entanglement
arXiv:1510.09210 · doi:10.1103/PhysRevA.93.022305
Abstract
Here we study multiplayer linear games, a natural generalization of XOR games to multiple outcomes. We generalize a recently proposed efficiently computable bound, in terms of the norm of a game matrix, on the quantum value of 2-player games to linear games with players. As an example, we bound the quantum value of a generalization of the well-known CHSH game to players and outcomes. We also apply the bound to show in a simple manner that any nontrivial functional box, that could lead to trivialization of communication complexity in a multiparty scenario, cannot be realized in quantum mechanics. We then present a systematic method to derive device-independent witnesses of genuine tripartite entanglement.
7+8 pages
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Cited by in corpus (7)
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- Device Independent Quantum Secret Sharing in Arbitrary Even Dimension
- Generalized XOR games with outcomes and the task of non-local computation
- Trade-offs in multi-party Bell inequality violations in qubit networks
- Analytic Semi-device-independent Entanglement Quantification for Bipartite Quantum States
- Quantifying Multipartite Quantum Entanglement in a Semi-Device-Independent Manner
- Constructive nonlocal games with very small classical values