paper

Slow -Nim

arXiv:1508.05777

Abstract

Given piles of tokens and a positive integer , we study the following two impartial combinatorial games Nim and Nim. In the first (resp. second) game, a player, by one move, chooses at least and at most (resp. exactly) non-empty piles and removes one token from each of these piles. For the normal and misère version of each game we compute the Sprague-Grundy function for the cases and . For game Nim we also characterize its P-positions for the cases and .