paper

A Pseudo-Polynomial Algorithm for Mean Payoff Stochastic Games with Perfect Information and Few Random Positions

arXiv:1508.03431

Abstract

We consider two-person zero-sum stochastic mean payoff games with perfect information, or BWR-games, given by a digraph , with local rewards $r: E \to \ZZ$, and three types of positions: black , white , and random forming a partition of . It is a long-standing open question whether a polynomial time algorithm for BWR-games exists, or not, even when . In fact, a pseudo-polynomial algorithm for BWR-games would already imply their polynomial solvability. In this paper, we show that BWR-games with a constant number of random positions can be solved in pseudo-polynomial time. More precisely, in any BWR-game with , a saddle point in uniformly optimal pure stationary strategies can be found in time polynomial in , the maximum absolute local reward, and the common denominator of the transition probabilities.

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