Online Influence Maximization (Extended Version)
arXiv:1506.01188 · doi:10.1145/2783258.2783271
Abstract
Social networks are commonly used for marketing purposes. For example, free samples of a product can be given to a few influential social network users (or "seed nodes"), with the hope that they will convince their friends to buy it. One way to formalize marketers' objective is through influence maximization (or IM), whose goal is to find the best seed nodes to activate under a fixed budget, so that the number of people who get influenced in the end is maximized. Recent solutions to IM rely on the influence probability that a user influences another one. However, this probability information may be unavailable or incomplete. In this paper, we study IM in the absence of complete information on influence probability. We call this problem Online Influence Maximization (OIM) since we learn influence probabilities at the same time we run influence campaigns. To solve OIM, we propose a multiple-trial approach, where (1) some seed nodes are selected based on existing influence information; (2) an influence campaign is started with these seed nodes; and (3) users' feedback is used to update influence information. We adopt the Explore-Exploit strategy, which can select seed nodes using either the current influence probability estimation (exploit), or the confidence bound on the estimation (explore). Any existing IM algorithm can be used in this framework. We also develop an incremental algorithm that can significantly reduce the overhead of handling users' feedback information. Our experiments show that our solution is more effective than traditional IM methods on the partial information.
13 pages. To appear in KDD 2015. Extended version
References in corpus (2)
Cited by in corpus (19)
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- Factorization Bandits for Online Influence Maximization
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- GAC: A Deep Reinforcement Learning Model Toward User Incentivization in Unknown Social Networks
- Revealing graph bandits for maximizing local influence
- Online Influence Maximization in Non-Stationary Social Networks
- Seeding with Costly Network Information
- Online Learning of Independent Cascade Models with Node-level Feedback
- Online Learning and Optimization Under a New Linear-Threshold Model with Negative Influence
- Bandits Under The Influence (Extended Version)
- Targeted Advertising on Social Networks Using Online Variational Tensor Regression
- On the Equivalence Between High-Order Network-Influence Frameworks: General-Threshold, Hypergraph-Triggering, and Logic-Triggering Models
- Towards User Engagement Dynamics in Social Networks
- Online Influence Maximization: Concept and Algorithm
- Multi-Round Influence Maximization
- Evolving Influence Maximization in Evolving Networks
- Automatic Ensemble Learning for Online Influence Maximization