paper

GPU Programming - Speeding Up the 3D Surface Generator VESTA

arXiv:1501.06364 · doi:10.15120/GR-2015-1-FG-GENERAL-42

Abstract

The novel "Volume-Enclosing Surface exTraction Algorithm" (VESTA) generates triangular isosurfaces from computed tomography volumetric images and/or three-dimensional (3D) simulation data. Here, we present various benchmarks for GPU-based code implementations of both VESTA and the current state-of-the-art Marching Cubes Algorithm (MCA). One major result of this study is that VESTA runs significantly faster than the MCA.

1 page, 1 figure, submitted contribution to the GSI Scientific Report 2014