paper

Online Algorithms Modeled After Mousehunt

arXiv:1501.01720

Abstract

In this paper we study a variety of novel online algorithm problems inspired by the game Mousehunt. We consider a number of basic models that approximate the game, and we provide solutions to these models using Markov Decision Processes, deterministic online algorithms, and randomized online algorithms. We analyze these solutions' performance by deriving results on their competitive ratios.

14 pages, 2 figures