A fast algorithm for computing irreducible triangulations of closed surfaces in
arXiv:1409.6015 · doi:10.1016/j.comgeo.2017.05.007
Abstract
We give a fast algorithm for computing an irreducible triangulation of an oriented, connected, boundaryless, and compact surface in from any given triangulation of . If the genus of is positive, then our algorithm takes time to obtain , where is the number of triangles of . Otherwise, is obtained in linear time in . While the latter upper bound is optimal, the former upper bound improves upon the currently best known upper bound by a factor. In both cases, the memory space required by our algorithm is in .
52 pages, a shorter version of this Technical Report is about to be submitted to Elsevier Journal Computational Geometry: Theory and Applications