Efficient Scheme for Active Particle Selection in N-body Simulations
arXiv:1409.0706
Abstract
We propose an efficient method for active particle selection, working with Hermite Individual Time Steps (HITS) scheme in direct N-body simulation code GRAPE. For a simulation with particles, this method can reduce the computation complexity of active particle selection, from to , where is the average active particle number in every time step which is much smaller than and is the total time steps integrated during the simulation. Thus can save a lot of time spent on active particle selection part, especially in the case of low .
8 pages, 4 figures