Constructing Entanglers in 2-Players--N-Strategies Quantum Game
arXiv:1402.1982
Abstract
In quantum games based on 2-player---strategies classical games, each player has a quNit (a normalized vector in an -dimensional Hilbert space ) upon which he applies his strategy (a matrix SU(N)). The players draw their payoffs from a state $|Ψ\ra=J^\dagger U_1 \otimes U_2 J|Ψ_0 \ra \in {\cal H}_N \otimes {\cal H}_N $. Here $|Ψ_0 \ra$ and (both determined by the game's referee) are respectively an {\it unentangled} 2-quNit (pure) state and a unitary operator such that $|Ψ_1 \ra \equiv J|Ψ_0 \ra \in {\cal H}_N \otimes {\cal H}_N$ is {\it partially entangled}. The existence of pure strategy Nash equilibrium in the quantum game is intimately related to the degree of entanglement of $|Ψ_1 \ra$. Hence, it is practical to design the entangler to be dependent on a {\it single} real parameter that controls the degree of entanglement of $|Ψ_1 \ra$, such that its von-Neumann entropy is continuous and obtains {\it any value} in . Moreover, an efficient control of is possible only if $|Ψ_1 \ra$ appears in a Schmidt decomposed form. Designing for is quite standard. Extension to is not obvious, and here we suggest an algorithm to achieve it.
arXiv comment5 pages