The topology of competitively constructed graphs
arXiv:1312.0964
Abstract
We consider a simple game, the -regular graph game, in which players take turns adding edges to an initially empty graph subject to the constraint that the degrees of vertices cannot exceed . We show a sharp topological threshold for this game: for the case a player can ensure the resulting graph is planar, while for the case , a player can force the appearance of arbitrarily large clique minors.
9 pages, 2 figures