Fast 4 track reconstruction in nuclear emulsion detectors based on GPU technology
arXiv:1311.5334 · doi:10.1088/1748-0221/9/04/P04002
Abstract
Fast 4 solid angle particle track recognition has been a challenge in particle physics for a long time, especially in using nuclear emulsion detectors. The recent advances in computing technology opened the way for its realization. A fast 4 solid angle particle track reconstruction based on GPU technology combined with a multithread programming is reported here with a detailed comparison between GPU-based and CPU-based programming. A 60 times faster processing of 3D emulsion detector data, corresponding to processing of 15 cm emulsion surface scanned per hour, has been achieved by GPUs with an excellent tracking performance.
11 pages
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Cited by in corpus (6)
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