paper

Playing with Subshifts

arXiv:1310.0650 · doi:10.3233/FI-2014-1037

Abstract

We study the class of word-building games, where two players pick letters from a finite alphabet to construct a finite or infinite word. The outcome is determined by whether the resulting word lies in a prescribed set (a win for player ) or not (a win for player ). We focus on symbolic dynamical games, where the target set is a subshift. We investigate the relation between the target subshift and the set of turn orders for which has a winning strategy.

22 pages, 4 figures. To appear in Fundamenta Informaticae

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