Mini-maximizing two qubit quantum computations
arXiv:1304.0748 · doi:10.1007/s11128-013-0640-7
Abstract
Two qubit quantum computations are viewed as two player, strictly competitive games and a game-theoretic measure of optimality of these computations is developed. To this end, the geometry of Hilbert space of quantum computations is used to establish the equivalence of game-theoretic solution concepts of Nash equilibrium and mini-max outcomes in games of this type, and quantum mechanisms are designed for realizing these mini-max outcomes.
13 pages, 1 figure. A brief discussion, explicitly stating the insights gained into two qubit quantum computations using min-max, has been added to version 2
References in corpus (1)
Cited by in corpus (10)
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