paper

The traveling salesman problem for lines, balls and planes

arXiv:1303.6659

Abstract

We revisit the traveling salesman problem with neighborhoods (TSPN) and propose several new approximation algorithms. These constitute either first approximations (for hyperplanes, lines, and balls in , for ) or improvements over previous approximations achievable in comparable times (for unit disks in the plane). \smallskip (I) Given a set of hyperplanes in , a TSP tour whose length is at most times the optimal can be computed in time, when is constant. \smallskip (II) Given a set of lines in , a TSP tour whose length is at most times the optimal can be computed in polynomial time for all . \smallskip (III) Given a set of unit balls in , a TSP tour whose length is at most times the optimal can be computed in polynomial time, when is constant.

30 pages, 9 figures; final version to appear in ACM Transactions on Algorithms