paper

On the Power of Many One-Bit Provers

arXiv:1301.2729

Abstract

We study the class of languages, denoted by $\MIP[k, 1-ε, s]$, which have -prover games where each prover just sends a \emph{single} bit, with completeness and soundness error . For the case that (i.e., for the case of interactive proofs), Goldreich, Vadhan and Wigderson ({\em Computational Complexity'02}) demonstrate that $\SZK$ exactly characterizes languages having 1-bit proof systems with"non-trivial" soundness (i.e., ). We demonstrate that for the case that , 1-bit -prover games exhibit a significantly richer structure: + (Folklore) When , $\MIP[k, 1-ε, s] = \BPP$; + When , $\MIP[k, 1-ε, s] = \SZK$; + When , $\AM \subseteq \MIP[k, 1-ε, s]$; + For and sufficiently large , $\MIP[k, 1-ε, s] \subseteq \EXP$; + For , $\MIP[k, 1, 1-ε, s] = \NEXP$. As such, 1-bit -prover games yield a natural "quantitative" approach to relating complexity classes such as $\BPP$,$\SZK$,$\AM$, $\EXP$, and $\NEXP$. We leave open the question of whether a more fine-grained hierarchy (between $\AM$ and $\NEXP$) can be established for the case when .