A Simple Algorithm for Computing BOCP
arXiv:1211.0729
Abstract
In this article, we devise a concise algorithm for computing BOCP. Our method is simple, easy-to-implement but without loss of efficiency. Given two circular-arc polygons with and edges respectively, our method runs in time, using space, where is the number of intersections, and is the number of {edge}s. Our algorithm has the power to approximate to linear complexity when and are small. The superiority of the proposed algorithm is also validated through empirical study.
33 pages