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cs.DCMay 6, 2012
5
citations (OpenAlex)
authors
  • Jeffrey M. White
  • Kevin A. Wortman
institutions
  • California State University, Fullerton
arXiv abstractPDF
paper

Divide-and-Conquer 3D Convex Hulls on the GPU

arXiv:1205.1171

Abstract

We describe a pure divide-and-conquer parallel algorithm for computing 3D convex hulls. We implement that algorithm on GPU hardware, and find a significant speedup over comparable CPU implementations.

11 pages, 9 figures

Cited by in corpus (3)

  • CudaChain: A Practical GPU-accelerated 2D Convex Hull Algorithm
  • A Novel Implementation of QuickHull Algorithm on the GPU
  • gScan: Accelerating Graham Scan on the GPU
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