Online Learning of Rested and Restless Bandits
arXiv:1102.3508 · doi:10.1109/TIT.2012.2198613
Abstract
In this paper we study the online learning problem involving rested and restless multiarmed bandits with multiple plays. The system consists of a single player/user and a set of K finite-state discrete-time Markov chains (arms) with unknown state spaces and statistics. At each time step the player can play M arms. The objective of the user is to decide for each step which M of the K arms to play over a sequence of trials so as to maximize its long term reward. The restless multiarmed bandit is particularly relevant to the application of opportunistic spectrum access (OSA), where a (secondary) user has access to a set of K channels, each of time-varying condition as a result of random fading and/or certain primary users' activities.
References in corpus (2)
Cited by in corpus (7)
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- A Learning-Based Two-Stage Spectrum Sharing Strategy with Multiple Primary Transmit Power Levels
- Learning in Restless Bandits under Exogenous Global Markov Process
- Medium Access Control protocol for Collaborative Spectrum Learning in Wireless Networks