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cs.CCAug 17, 2010
10
citations (OpenAlex)
authors
  • Marcus Ritt
arXiv abstractPDF
paper

Motion planning with pull moves

arXiv:1008.2952

Abstract

It is well known that Sokoban is PSPACE-complete (Culberson 1998) and several of its variants are NP-hard (Demaine et al. 2003). In this paper we prove the NP-hardness of some variants of Sokoban where the warehouse keeper can only pull boxes.

9 pages, 7 figures

References in corpus (1)

  • PushPush is NP-hard in 3D

Cited by in corpus (2)

  • PSPACE-completeness of Pulling Blocks to Reach a Goal
  • A handle is enough for a hard game of Pull
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