Simulating Concordant Computations
arXiv:1006.4402
Abstract
A quantum state is called concordant if it has zero quantum discord with respect to any part. By extension, a concordant computation is one such that the state of the computer, at each time step, is concordant. In this paper, I describe a classical algorithm that, given a product state as input, permits the efficient simulation of any concordant quantum computation having a conventional form and composed of gates acting on two or fewer qubits. This shows that such a quantum computation must generate quantum discord if it is to efficiently solve a problem that requires super-polynomial time classically. While I employ the restriction to two-qubit gates sparingly, a crucial component of the simulation algorithm appears not to be extensible to gates acting on higher-dimensional systems.
9 pages
Cited by in corpus (6)
- The classical-quantum boundary for correlations: discord and related measures
- Quantum interference as a resource for quantum speedup
- A pedagogical overview of quantum discord
- Noise Thresholds for Higher Dimensional Systems using the Discrete Wigner Function
- Quantum Correlations, Chaos and Information
- Generation and Detection of Quantum Correlations and Entanglement on a Spin-Based Quantum Information Processor