Algorithms for Büchi Games
arXiv:0805.2620
Abstract
The classical algorithm for solving Büchi games requires time for game graphs with states and edges. For game graphs with constant outdegree, the best known algorithm has running time . We present two new algorithms for Büchi games. First, we give an algorithm that performs at most more work than the classical algorithm, but runs in time O(n) on infinitely many graphs of constant outdegree on which the classical algorithm requires time . Second, we give an algorithm with running time , where is the outdegree of the game graph. Note that this algorithm performs asymptotically better than the classical algorithm if .
11 Pages, Published in GDV 06 (Games in Design and Verification)