A computer simulation of language families
arXiv:0709.0868
Abstract
This paper presents Monte Carlo simulations of language populations and the development of language families, showing how a simple model can lead to distributions similar to the ones observed empirically. The model used combines features of two models used in earlier work by phycisists for the simulation of competition among languages: the "Viviane" model for the migration of people and propagation of languages and the "Schulze" model, which uses bitstrings as a way of characterising structural features of languages.
15 pages including numerous figures; for a linguistic journal. Revised form to be published in Journal of Linguistics
References in corpus (1)
Cited by in corpus (5)
- Computational approach to the emergence and evolution of language - evolutionary naming game model
- Applications of Physics and Mathematics to Social Science
- Model of World; her cities, languages and countries
- Meaning and Form in a Language Computer Simulation
- Computational modelling of evolution: ecosystems and language