From the 1 of 94 papers with an AI index.
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- Max Planck Institute for the Science of LightDE7 papers
- ETH ZurichCH4 papers
- University of KaiserslauternDE4 papers
- Arizona State UniversityUS3 papers
- Forschungszentrum JülichDE3 papers
- Institute of PhysicsPL3 papers
- Technische Universität BerlinDE3 papers
- University of CambridgeGB3 papers
- University of GenevaCH3 papers
- Wrocław University of Science and TechnologyPL3 papers
- Centre National de la Recherche ScientifiqueFR2 papers
- Czech Technical University in PragueCZ2 papers
4 papers · 1 filter
Multilevel Network Games
Sebastian Abshoff, Andreas Cord-Landwehr, Daniel Jung +1
We consider a multilevel network game, where nodes can improve their communication costs by connecting to a high-speed network. The nodes are connected by a static network and…
Quality of Service in Network Creation Games
Andreas Cord-Landwehr, Alexander Mäcker, Friedhelm Meyer auf der Heide
Network creation games model the creation and usage costs of networks formed by n selfish nodes. Each node v can buy a set of edges, each for a fixed price α> 0. Its goal is to min…
Budget-restricted utility games with ordered strategic decisions
Maximilian Drees, Sören Riechers, Alexander Skopalik
We introduce the concept of budget games. Players choose a set of tasks and each task has a certain demand on every resource in the game. Each resource has a budget. If the budget…
Altruism in Atomic Congestion Games
Martin Hoefer, Alexander Skopalik
This paper studies the effects of introducing altruistic agents into atomic congestion games. Altruistic behavior is modeled by a trade-off between selfish and social objectives. I…