output
19992026
most citedSparsistency and rates of convergence in large covariance matrix estimation

421 citations

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23 papers · 1 filter

cs.GT2024

A Stable-Set Bound and Maximal Numbers of Nash Equilibria in Bimatrix Games

Constantin Ickstadt, Thorsten Theobald, Bernhard von Stengel

Quint and Shubik (1997) conjectured that a non-degenerate n-by-n game has at most 2^n-1 Nash equilibria in mixed strategies. The conjecture is true for n at most 4 but false for n=…

cs.GT2022★ 3 cited

Zero-Sum Games and Linear Programming Duality

Bernhard von Stengel

The minimax theorem for zero-sum games is easily proved from the strong duality theorem of linear programming. For the converse direction, the standard proof by Dantzig (1951) is k…

cs.GT2021★ 8 cited

Long term behavior of dynamic equilibria in fluid queuing networks

Roberto Cominetti, José Correa, Neil Olver

A fluid queuing network constitutes one of the simplest models in which to study flow dynamics over a network. In this model we have a single source-sink pair and each link has a p…

cs.GT2021

A Short Proof of Convexity of Step-out Step-in Sequencing Games

Coulter Beeson, Neil Olver

The Step out-Step in sequencing game is a particular example of a game from the sequencing game framework of Curiel, Perderzoli, and Tijs, where coalitions of players in a queue ma…

cs.GT2021★ 1 cited

Continuity, Uniqueness and Long-Term Behavior of Nash Flows Over Time

Neil Olver, Leon Sering, Laura Vargas Koch

We consider a dynamic model of traffic that has received a lot of attention in the past few years. Users control infinitesimal flow particles aiming to travel from an origin to a d…

cs.GT2021★ 1 cited

A Case Study of Agent-Based Models for Evolutionary Game Theory

Jacobus Smit, Ed Plumb

Evolutionary game theory is a mathematical toolkit to analyse the interactions that an individual agent has in a population and how the composition of strategies in this population…

cs.GT2021

Finding Nash Equilibria of Two-Player Games

Bernhard von Stengel

This paper is an exposition of algorithms for finding one or all equilibria of a bimatrix game (a two-player game in strategic form) in the style of a chapter in a graduate textboo…

cs.GT2019★ 3 cited

Auction Algorithms for Market Equilibrium with Weak Gross Substitute Demands

Jugal Garg, Edin Husić, László A. Végh

We consider the Arrow--Debreu exchange market model under the assumption that the agents' demands satisfy the weak gross substitutes (WGS) property. We present a simple auction alg…

cs.GT2018★ 8 cited

Fast Algorithms for Rank-1 Bimatrix Games

Bharat Adsul, Jugal Garg, Ruta Mehta +2

The rank of a bimatrix game is the matrix rank of the sum of the two payoff matrices. This paper comprehensively analyzes games of rank one, and shows the following: (1) For a game…

cs.GT2017

A Short Solution to the Many-Player Silent Duel with Arbitrary Consolation Prize

Steve Alpern, J. V. Howard

The classical constant-sum 'silent duel' game had two antagonistic marksmen walking towards each other. A more friendly formulation has two equally skilled marksmen approaching tar…

cs.GT2016

Best-Response Dynamics in Combinatorial Auctions with Item Bidding

Paul Dütting, Thomas Kesselheim

In a combinatorial auction with item bidding, agents participate in multiple single-item second-price auctions at once. As some items might be substitutes, agents need to strategiz…

cs.GT2015★ 8 cited

Unit Vector Games

Rahul Savani, Bernhard von Stengel

McLennan and Tourky (2010) showed that "imitation games" provide a new view of the computation of Nash equilibria of bimatrix games with the Lemke-Howson algorithm. In an imitation…

cs.GT2014★ 33 cited

Recursive Inspection Games

Bernhard von Stengel

We consider a sequential inspection game where an inspector uses a limited number of inspections over a larger number of time periods to detect a violation (an illegal act) of an i…

cs.GT2014★ 26 cited

Game Theory Explorer - Software for the Applied Game Theorist

Rahul Savani, Bernhard von Stengel

This paper presents the "Game Theory Explorer" software tool to create and analyze games as models of strategic interaction. A game in extensive or strategic form is created and ni…

cs.GT2013

How to Gamble Against All Odds

Gilad Bavly, Ron Peretz

A decision maker observes the evolving state of the world while constantly trying to predict the next state given the history of past states. The ability to benefit from such predi…

cs.GT2013★ 1 cited

VCG Auction Mechanism Cost Expectations and Variances

Svante Janson, Gregory B. Sorkin

We consider Vickrey-Clarke-Groves (VCG) auctions for a very general combinatorial structure, in an average-case setting where item costs are independent, identically distributed un…

cs.GT2013★ 1 cited

Empirical Distribution of Equilibrium Play and Its Testing Application

Yakov Babichenko, Siddharth Barman, Ron Peretz

We show that in any -player -action normal-form game, we can obtain an approximate equilibrium by sampling any mixed-action equilibrium a small number of times. We study thre…

cs.GT2013★ 1 cited

Small-Support Approximate Correlated Equilibria

Yakov Babichenko, Siddharth Barman, Ron Peretz

We prove the existence of approximate correlated equilibrium of support size polylogarithmic in the number of players and the number of actions per player. In particular, using the…

cs.GT2013★ 3 cited

Approximate Nash Equilibria via Sampling

Yakov Babichenko, Ron Peretz

We prove that in a normal form n-player game with m actions for each player, there exists an approximate Nash equilibrium where each player randomizes uniformly among a set of O(lo…

cs.GT2013★ 1 cited

Digital morphogenesis via Schelling segregation

George Barmpalias, Richard Elwes, Andy Lewis-Pye

Schelling's model of segregation looks to explain the way in which particles or agents of two types may come to arrange themselves spatially into configurations consisting of large…

cs.GT2012★ 7 cited

Rank-1 Games With Exponentially Many Nash Equilibria

Bernhard von Stengel

The rank of a bimatrix game (A,B) is the rank of the matrix A+B. We give a construction of rank-1 games with exponentially many equilibria, which answers an open problem by Kannan…

cs.GT2012

LP-based Covering Games with Low Price of Anarchy

Georgios Piliouras, Tomas Valla, Laszlo A. Vegh

We present a new class of vertex cover and set cover games. The price of anarchy bounds match the best known constant factor approximation guarantees for the centralized optimizati…

cs.GT2012★ 13 cited

Nash Codes for Noisy Channels

Penelope Hernandez, Bernhard von Stengel

This paper studies the stability of communication protocols that deal with transmission errors. We consider a coordination game between an informed sender and an uninformed decisio…