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20052026
most citedEvolutionary games on multilayer networks: A colloquium

754 citations

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20 papers · 1 filter

cs.CV2026

Setup-Independent Full Projector Compensation

Haibo Li, Qingyue Deng, Jijiang Li +2

Projector compensation seeks to correct geometric and photometric distortions that occur when images are projected onto nonplanar or textured surfaces. However, most existing metho…

cs.CV2026

ProCap: Projection-Aware Captioning for Spatial Augmented Reality

Zimo Cao, Yuchen Deng, Haibin Ling +1

Spatial augmented reality (SAR) directly projects digital content onto physical scenes using projectors, creating immersive experience without head-mounted displays. However, for S…

cs.CV2025★ 3 cited

SMART: Semantic Matching Contrastive Learning for Partially View-Aligned Clustering

Liang Peng, Yixuan Ye, Cheng Liu +5

Multi-view clustering has been empirically shown to improve learning performance by leveraging the inherent complementary information across multiple views of data. However, in rea…

cs.CV2025

SpikeSMOKE: Spiking Neural Networks for Monocular 3D Object Detection with Cross-Scale Gated Coding

Xuemei Chen, Huamin Wang, Jing Peng +4

With the wide application of 3D object detection in some fields such as autonomous driving, its energy consumption is constantly increasing, making the research on low-power consum…

cs.CV2025★ 6 cited

LAPIG: Language Guided Projector Image Generation with Surface Adaptation and Stylization

Yuchen Deng, Haibin Ling, Bingyao Huang

We propose LAPIG, a language guided projector image generation method with surface adaptation and stylization. LAPIG consists of a projector-camera system and a target textured pro…

cs.CV2024★ 1 cited

GS-ProCams: Gaussian Splatting-based Projector-Camera Systems

Qingyue Deng, Jijiang Li, Haibin Ling +1

We present GS-ProCams, the first Gaussian Splatting-based framework for projector-camera systems (ProCams). GS-ProCams is not only view-agnostic but also significantly enhances the…