14 citations
Counting papers with at most 25 authors, so collaboration author lists do not stand in for the people here.
- Dolby (United States)US2 papers
- Adobe Systems (United States)US1 paper
- California Southern UniversityUS1 paper
- Columbia UniversityUS1 paper
- Dolby (Sweden)SE1 paper
- Georgia Institute of TechnologyUS1 paper
- Mitchell InstituteUS1 paper
- Texas A&M UniversityUS1 paper
- The London CollegeGB1 paper
- The University of Texas at DallasUS1 paper
- Universitat Pompeu FabraES1 paper
- University at Buffalo, State University of New YorkUS1 paper
8 papers
LayoutBench: Performance Benchmarking of Cloud Storage Layouts for Multimedia Data
Debopam Sanyal, Hongjie Chen, Alexey Tumanov +1
Modern multimedia machine learning workloads increasingly store large-scale datasets in cloud object storage services such as AWS S3. How these samples are physically organized in…
Human-Aligned MLLM Judges for Fine-Grained Image Editing Evaluation: A Benchmark, Framework, and Analysis
Runzhou Liu, Hailey Weingord, Sejal Mittal +18
Evaluating image editing models remains challenging due to the coarse granularity and limited interpretability of traditional metrics, which often fail to capture aspects important…
SMF: Template-free and Rig-free Animation Transfer using Kinetic Codes
Sanjeev Muralikrishnan, Niladri Shekhar Dutt, Niloy J. Mitra
Animation retargetting applies sparse motion description (e.g., keypoint sequences) to a character mesh to produce a semantically plausible and temporally coherent full-body mesh s…
Diff-SAGe: End-to-End Spatial Audio Generation Using Diffusion Models
Saksham Singh Kushwaha, Jianbo Ma, Mark R. P. Thomas +2
Spatial audio is a crucial component in creating immersive experiences. Traditional simulation-based approaches to generate spatial audio rely on expertise, have limited scalabilit…
Audio Match Cutting: Finding and Creating Matching Audio Transitions in Movies and Videos
Dennis Fedorishin, Lie Lu, Srirangaraj Setlur +1
A "match cut" is a common video editing technique where a pair of shots that have a similar composition transition fluidly from one to another. Although match cuts are often visual…
"May I Speak?": Multi-modal Attention Guidance in Social VR Group Conversations
Geonsun Lee, Dae Yeol Lee, Guan-Ming Su +1
In this paper, we present a novel multi-modal attention guidance method designed to address the challenges of turn-taking dynamics in meetings and enhance group conversations withi…
Multichannel-based learning for audio object extraction
Daniel Arteaga, Jordi Pons
The current paradigm for creating and deploying immersive audio content is based on audio objects, which are composed of an audio track and position metadata. While rendering an ob…
Less is more: Faster and better music version identification with embedding distillation
Furkan Yesiler, Joan Serrà, Emilia Gómez
Version identification systems aim to detect different renditions of the same underlying musical composition (loosely called cover songs). By learning to encode entire recordings i…