From the 5 of 177 papers with an AI index.
18 citations
- Rice UniversityUS49 papers
- California Institute of TechnologyUS48 papers
- Texas A&M UniversityUS48 papers
- University of Illinois ChicagoUS48 papers
- University of Wisconsin–MadisonUS48 papers
- Eötvös Loránd UniversityHU47 papers
- The Ohio State UniversityUS47 papers
- Mitchell InstituteUS46 papers
- Rutgers, The State University of New JerseyUS46 papers
- Sejong UniversityKR46 papers
- Tsinghua UniversityCN46 papers
- University of Maryland, College ParkUS46 papers
5 papers · 1 filter
CoReLIN: Constraint-based Reasoning for Zero-shot Lifelong Interactive Navigation
Apoorva Vashisth, Manav Kulshrestha, Pranav Bakshi +3
Robot navigation typically assumes an obstacle-free path exists between start and goal. In real environments, however, clutter may block all routes. We introduce Lifelong Interacti…
Adaptive Human-Robot Collaboration for Masonry Construction Under Material and Assembly Uncertainty
Jutang Gao, Arash Adel
Human-robot collaboration in construction is often challenged by limited robot-to-human communication and the need to adapt to tolerance accumulation arising from material and asse…
Bundle Adjustment in the Eager Mode
Zitong Zhan, Huan Xu, Zihang Fang +3
Bundle adjustment (BA) is a critical technique in various robotic applications such as simultaneous localization and mapping (SLAM), augmented reality (AR), and photogrammetry. BA…
SCOUT: Closed-Loop in-vivo System for Continuous Methane Concentration Monitoring in Cattle
Yuelin Deng, Hinayah Rojas de Oliveira, Richard M. Voyles +1
Enteric methane measurement from ruminant livestock faces fundamental trade-offs between accuracy and operational feasibility. Existing methods quantify methane after eructation an…
Game-Based and Gamified Robotics Education: A Comparative Systematic Review and Design Guidelines
Syed T. Mubarrat, Byung-Cheol Min, Tianyu Shao +5
Robotics education fosters computational thinking, creativity, and problem-solving, but remains challenging due to technical complexity. Game-based learning (GBL) and gamification…