output
20162026
most citedDeep Learning-Based Communication Over the Air

887 citations

Showing 2019Show all

9 papers · 1 filter

cs.NI2019★ 28 cited

Weighted Sum-Rate Maximization in Multi-Carrier NOMA with Cellular Power Constraint

Lou Salaun, Marceau Coupechoux, Chung Shue Chen

Non-orthogonal multiple access (NOMA) has received significant attention for future wireless networks. NOMA outperforms orthogonal schemes, such as OFDMA, in terms of spectral effi…

cs.CC2019★ 45 cited

Optimal Joint Subcarrier and Power Allocation in NOMA is Strongly NP-Hard

Lou Salaun, Chung Shue Chen, Marceau Coupechoux

Non-orthogonal multiple access (NOMA) is a promising radio access technology for 5G. It allows several users to transmit on the same frequency and time resource by performing power…

cs.GT2019★ 5 cited

Approximate Equilibria in Generalized Colonel Blotto and Generalized Lottery Blotto Games

Dong Quan Vu, Patrick Loiseau, Alonso Silva

In the Colonel Blotto game, two players with a fixed budget simultaneously allocate their resources across n battlefields to maximize the aggregate value gained from the battlefiel…

math.OC2019★ 60 cited

Joint Subcarrier and Power Allocation in NOMA: Optimal and Approximate Algorithms

Lou Salaün, Marceau Coupechoux, Chung Shue Chen

Non-orthogonal multiple access (NOMA) is a promising technology to increase the spectral efficiency and enable massive connectivity in 5G and future wireless networks. In contrast…

cs.IT2019

Learning Modulation Design for SWIPT with Nonlinear Energy Harvester: Large and Small Signal Power Regimes

Morteza Varasteh, Jakob Hoydis, Bruno Clerckx

Nonlinear energy harvesters (EH) behave differently depending on the range of their input power. In the literature, different models have been proposed mainly for relatively small…

cs.GT2019

Path Planning Problems with Side Observations-When Colonels Play Hide-and-Seek

Dong Quan Vu, Patrick Loiseau, Alonso Silva +1

Resource allocation games such as the famous Colonel Blotto (CB) and Hide-and-Seek (HS) games are often used to model a large variety of practical problems, but only in their one-s…