4 citations
8 papers
Bumpy Ride? Understanding the Effects of External Forces on Spatial Interactions in Moving Vehicles
Markus Sasalovici, Albin Zeqiri, Robin Connor Schramm +6
As the use of Head-Mounted Displays in moving vehicles increases, passengers can immerse themselves in visual experiences independent of their physical environment. However, intera…
Blending the Worlds: World-Fixed Visual Appearances in Automotive Augmented Reality
Robin Connor Schramm, Markus Sasalovici, Jann Philipp Freiwald +3
With the transition to fully autonomous vehicles, non-driving related tasks (NDRTs) become increasingly important, allowing passengers to use their driving time more efficiently. I…
Augmented Journeys: Interactive Points of Interest for In-Car Augmented Reality
Robin Connor Schramm, Ginevra Fedrizzi, Markus Sasalovici +2
As passengers spend more time in vehicles, the demand for non-driving related tasks (NDRTs) increases. In-car Augmented Reality (AR) has the potential to enhance passenger experien…
LEAVEN -- Lightweight Surface and Volume Mesh Sampling Application for Particle-based Simulations
Alexander Sommer, Ulrich Schwanecke
We present an easy-to-use and lightweight surface and volume mesh sampling standalone application tailored for the needs of particle-based simulation. We describe the surface and v…
Interactive High-Resolution Simulation of Granular Material
Alexander Sommer, Ulrich Schwanecke, Elmar Schömer
We introduce a particle-based simulation method for granular material in interactive frame rates. We divide the simulation into two decoupled steps. In the first step, a relatively…
Real-time Light Estimation and Neural Soft Shadows for AR Indoor Scenarios
Alexander Sommer, Ulrich Schwanecke, Elmar Schömer
We present a pipeline for realistic embedding of virtual objects into footage of indoor scenes with focus on real-time AR applications. Our pipeline consists of two main components…