output
20142023
most citedTowards GaAs Thin-Film Tracking Detectors

4 citations

8 papers

cs.HC20251 cited

Bumpy Ride? Understanding the Effects of External Forces on Spatial Interactions in Moving Vehicles

Markus Sasalovici, Albin Zeqiri, Robin Connor Schramm +6

As the use of Head-Mounted Displays in moving vehicles increases, passengers can immerse themselves in visual experiences independent of their physical environment. However, intera…

cs.HC2025

Blending the Worlds: World-Fixed Visual Appearances in Automotive Augmented Reality

Robin Connor Schramm, Markus Sasalovici, Jann Philipp Freiwald +3

With the transition to fully autonomous vehicles, non-driving related tasks (NDRTs) become increasingly important, allowing passengers to use their driving time more efficiently. I…

cs.HC20253 cited

Augmented Journeys: Interactive Points of Interest for In-Car Augmented Reality

Robin Connor Schramm, Ginevra Fedrizzi, Markus Sasalovici +2

As passengers spend more time in vehicles, the demand for non-driving related tasks (NDRTs) increases. In-car Augmented Reality (AR) has the potential to enhance passenger experien…

cs.GR20233 cited

LEAVEN -- Lightweight Surface and Volume Mesh Sampling Application for Particle-based Simulations

Alexander Sommer, Ulrich Schwanecke

We present an easy-to-use and lightweight surface and volume mesh sampling standalone application tailored for the needs of particle-based simulation. We describe the surface and v…

cs.GR20231 cited

Interactive High-Resolution Simulation of Granular Material

Alexander Sommer, Ulrich Schwanecke, Elmar Schömer

We introduce a particle-based simulation method for granular material in interactive frame rates. We divide the simulation into two decoupled steps. In the first step, a relatively…

cs.CV20231 cited

Real-time Light Estimation and Neural Soft Shadows for AR Indoor Scenarios

Alexander Sommer, Ulrich Schwanecke, Elmar Schömer

We present a pipeline for realistic embedding of virtual objects into footage of indoor scenes with focus on real-time AR applications. Our pipeline consists of two main components…