papers

Publications (13)

cs.CV2018

Semantic Single-Image Dehazing

Ziang Cheng, Shaodi You, Viorela Ila +1

Single-image haze-removal is challenging due to limited information contained in one single image. Previous solutions largely rely on handcrafted priors to compensate for this defi…

cs.CV2026

Towards Realistic and Consistent Orbital Video Generation via 3D Foundation Priors

Rong Wang, Ruyi Zha, Ziang Cheng +3

We present a novel method for generating geometrically realistic and consistent orbital videos from a single image of an object. Existing video generation works mostly rely on pixe…

cs.CV2025

CDI3D: Cross-guided Dense-view Interpolation for 3D Reconstruction

Zhiyuan Wu, Xibin Song, Senbo Wang +8

3D object reconstruction from single-view image is a fundamental task in computer vision with wide-ranging applications. Recent advancements in Large Reconstruction Models (LRMs) h…

cs.CV2026

Joint Shadow Generation and Relighting via Light-Geometry Interaction Maps

Shan Wang, Peixia Li, Chenchen Xu +4

We propose Light-Geometry Interaction (LGI) maps, a novel representation that encodes light-aware occlusion from monocular depth. Unlike ray tracing, which requires full 3D reconst…

cs.CV2025

DoubleDiffusion: Combining Heat Diffusion with Denoising Diffusion for Texture Generation on 3D Meshes

Xuyang Wang, Ziang Cheng, Zhenyu Li +6

This paper addresses the problem of generating textures for 3D mesh assets. Existing approaches often rely on image diffusion models to generate multi-view image observations, whic…

cs.GR2025

Pandora3D: A Comprehensive Framework for High-Quality 3D Shape and Texture Generation

Jiayu Yang, Taizhang Shang, Weixuan Sun +7

This report presents a comprehensive framework for generating high-quality 3D shapes and textures from diverse input prompts, including single images, multi-view images, and text d…