papers

Publications (16)

cs.CV2025

3DPortraitGAN: Learning One-Quarter Headshot 3D GANs from a Single-View Portrait Dataset with Diverse Body Poses

Yiqian Wu, Hao Xu, Xiangjun Tang +3

3D-aware face generators are typically trained on 2D real-life face image datasets that primarily consist of near-frontal face data, and as such, they are unable to construct one-q…

cs.CV2024

Portrait3D: Text-Guided High-Quality 3D Portrait Generation Using Pyramid Representation and GANs Prior

Yiqian Wu, Hao Xu, Xiangjun Tang +5

Existing neural rendering-based text-to-3D-portrait generation methods typically make use of human geometry prior and diffusion models to obtain guidance. However, relying solely o…

cs.GR2025

Human Geometry Distribution for 3D Animation Generation

Xiangjun Tang, Biao Zhang, Peter Wonka

Generating realistic human geometry animations remains a challenging task, as it requires modeling natural clothing dynamics with fine-grained geometric details under limited data.…

cs.CV2025

LumiX: Structured and Coherent Text-to-Intrinsic Generation

Xu Han, Biao Zhang, Xiangjun Tang +2

We present LumiX, a structured diffusion framework for coherent text-to-intrinsic generation. Conditioned on text prompts, LumiX jointly generates a comprehensive set of intrinsic…

cs.CV2026

Generative Human Geometry Distribution

Xiangjun Tang, Biao Zhang, Peter Wonka

Realistic human geometry generation is an important yet challenging task, requiring both the preservation of fine clothing details and the accurate modeling of clothing-body intera…

cs.CV2026

Any Resolution Any Geometry: From Multi-View To Multi-Patch

Wenqing Cui, Zhenyu Li, Mykola Lavreniuk +4

Joint estimation of surface normals and depth is essential for holistic 3D scene understanding, yet high-resolution prediction remains difficult due to the trade-off between preser…