papers

Publications (8)

cs.RO2026

VolleyBots: A Testbed for Multi-Drone Volleyball Game Combining Motion Control and Strategic Play

Zelai Xu, Ruize Zhang, Chao Yu +9

Robot sports, characterized by well-defined objectives, explicit rules, and dynamic interactions, present ideal scenarios for demonstrating embodied intelligence. In this paper, we…

cs.AI2026

Mastering Multi-Drone Volleyball through Hierarchical Co-Self-Play Reinforcement Learning

Ruize Zhang, Sirui Xiang, Zelai Xu +6

In this paper, we tackle the problem of learning to play 3v3 multi-drone volleyball, a new embodied competitive task that requires both high-level strategic coordination and low-le…

cs.AI2026

The MiniMax-M2 Series: Mini Activations Unleashing Max Real-World Intelligence

MiniMax, :, Aili Chen +219

We introduce the MiniMax-M2 series, a family of Mixture-of-Experts language models built around the principle that mini activations can unleash maximum real-world intelligence. The…

cs.AI2026

WideSeek-R1: Exploring Width Scaling for Broad Information Seeking via Multi-Agent Reinforcement Learning

Zelai Xu, Zhexuan Xu, Ruize Zhang +7

Recent advancements in Large Language Models (LLMs) have largely focused on depth scaling, where a single agent solves long-horizon problems with multi-turn reasoning and tool use.…

cs.RO2023

OmniDrones: An Efficient and Flexible Platform for Reinforcement Learning in Drone Control

Botian Xu, Feng Gao, Chao Yu +3

In this work, we introduce OmniDrones, an efficient and flexible platform tailored for reinforcement learning in drone control, built on Nvidia's Omniverse Isaac Sim. It employs a…

cs.RO2026

JuggleRL: Mastering Ball Juggling with a Quadrotor via Deep Reinforcement Learning

Shilong Ji, Yinuo Chen, Chuqi Wang +9

Aerial robots interacting with objects must perform precise, contact-rich maneuvers under uncertainty. In this paper, we study the problem of aerial ball juggling using a quadrotor…

cs.AI2025

A Survey on Self-play Methods in Reinforcement Learning

Ruize Zhang, Zelai Xu, Chengdong Ma +8

Self-play, a learning paradigm where agents iteratively refine their policies by interacting with historical or concurrent versions of themselves or other evolving agents, has show…

cs.CV2024

DragEntity: Trajectory Guided Video Generation using Entity and Positional Relationships

Zhang Wan, Sheng Tang, Jiawei Wei +2

In recent years, diffusion models have achieved tremendous success in the field of video generation, with controllable video generation receiving significant attention. However, ex…