Publications (6)
Deep semantic gaze embedding and scanpath comparison for expertise classification during OPT viewing
Nora Castner, Thomas Kübler, Katharina Scheiter +5
Modeling eye movement indicative of expertise behavior is decisive in user evaluation. However, it is indisputable that task semantics affect gaze behavior. We present a novel appr…
A Real-Time Error Prevention System for Gaze-Based Interaction in Virtual Reality Based on Anomaly Detection
Björn R. Severitt, Yannick Sauer, Nora Castner +1
Gaze-based interaction enables intuitive, hands-free control in immersive environments, but remains susceptible to unintended inputs. We present a real-time error prevention system…
The interplay of user preference and precision in different gaze-based interaction methods
Björn Rene Severitt, Yannick Sauer, Alexander Neugebauer +3
In this study, we investigated gaze-based interaction methods within a virtual reality game with a visual search task with 52 participants. We compared four different interaction t…
User Trust on an Explainable AI-based Medical Diagnosis Support System
Yao Rong, Nora Castner, Efe Bozkir +1
Recent research has supported that system explainability improves user trust and willingness to use medical AI for diagnostic support. In this paper, we use chest disease diagnosis…
Eye movement simulation and detector creation to reduce laborious parameter adjustments
Wolfgang Fuhl, Thiago Santini, Thomas Kuebler +3
Eye movements hold information about human perception, intention and cognitive state. Various algorithms have been proposed to identify and distinguish eye movements, particularly…
Simulating Vision Impairment in Virtual Reality -- A Comparison of Visual Task Performance with Real and Simulated Tunnel Vision
Alexander Neugebauer, Nora Castner, Björn Severitt +3
Purpose: In this work, we explore the potential and limitations of simulating gaze-contingent tunnel vision conditions using Virtual Reality (VR) with built-in eye tracking technol…