papers

Publications (11)

cs.GR2025

Stochastic Preconditioning for Neural Field Optimization

Selena Ling, Merlin Nimier-David, Alec Jacobson +1

Neural fields are a highly effective representation across visual computing. This work observes that fitting these fields is greatly improved by incorporating spatial stochasticity…

cs.CV2023

Adaptive Shells for Efficient Neural Radiance Field Rendering

Zian Wang, Tianchang Shen, Merlin Nimier-David +6

Neural radiance fields achieve unprecedented quality for novel view synthesis, but their volumetric formulation remains expensive, requiring a huge number of samples to render high…

cs.IT2025

Sionna RT: Technical Report

Fayçal Aït Aoudia, Jakob Hoydis, Merlin Nimier-David +3

Sionna is an open-source, GPU-accelerated library that, as of version 0.14, incorporates a ray tracer, Sionna RT, for simulating radio wave propagation. A unique feature of Sionna…

cs.CV2024

Photorealistic Object Insertion with Diffusion-Guided Inverse Rendering

Ruofan Liang, Zan Gojcic, Merlin Nimier-David +4

The correct insertion of virtual objects in images of real-world scenes requires a deep understanding of the scene's lighting, geometry and materials, as well as the image formatio…

cs.CV2026

Neural Harmonic Textures for High-Quality Primitive Based Neural Reconstruction

Jorge Condor, Nicolas Moenne-Loccoz, Merlin Nimier-David +3

Primitive-based methods such as 3D Gaussian Splatting have recently become the state-of-the-art for novel-view synthesis and related reconstruction tasks. Compared to neural fields…

cs.IT2023

Learning Radio Environments by Differentiable Ray Tracing

Jakob Hoydis, Fayçal Aït Aoudia, Sebastian Cammerer +4

Ray tracing (RT) is instrumental in 6G research in order to generate spatially-consistent and environment-specific channel impulse responses (CIRs). While acquiring accurate scene…

cs.GR2025

Radiance Surfaces: Optimizing Surface Representations with a 5D Radiance Field Loss

Ziyi Zhang, Nicolas Roussel, Thomas Müller +4

We present a fast and simple technique to convert images into a radiance surface-based scene representation. Building on existing radiance volume reconstruction algorithms, we intr…

cs.IT2023

Sionna RT: Differentiable Ray Tracing for Radio Propagation Modeling

Jakob Hoydis, Fayçal Aït Aoudia, Sebastian Cammerer +4

Sionna is a GPU-accelerated open-source library for link-level simulations based on TensorFlow. Since release v0.14 it integrates a differentiable ray tracer (RT) for the simulatio…

cs.CV2025

GEN3C: 3D-Informed World-Consistent Video Generation with Precise Camera Control

Xuanchi Ren, Tianchang Shen, Jiahui Huang +7

We present GEN3C, a generative video model with precise Camera Control and temporal 3D Consistency. Prior video models already generate realistic videos, but they tend to leverage…

cs.IT2026

Autonomous Discovery of Wireless Communications Algorithms

Fayçal Aït Aoudia, Jakob Hoydis, Sebastian Cammerer +4

Large language model (LLM)-driven evolutionary search is an emerging algorithm-discovery paradigm that has already produced novel results in several scientific fields. Yet its appl…

cs.CV2023

Compact Neural Graphics Primitives with Learned Hash Probing

Towaki Takikawa, Thomas Müller, Merlin Nimier-David +4

Neural graphics primitives are faster and achieve higher quality when their neural networks are augmented by spatial data structures that hold trainable features arranged in a grid…