papers

Publications (9)

cs.CV2021

Weakly-Supervised Multi-Face 3D Reconstruction

Jialiang Zhang, Lixiang Lin, Jianke Zhu +1

3D face reconstruction plays a very important role in many real-world multimedia applications, including digital entertainment, social media, affection analysis, and person identif…

cs.CV2019

Attribute-aware Pedestrian Detection in a Crowd

Jialiang Zhang, Lixiang Lin, Yang Li +4

Pedestrian detection is an initial step to perform outdoor scene analysis, which plays an essential role in many real-world applications. Although having enjoyed the merits of deep…

cs.CV2023

Semantic-Preserved Point-based Human Avatar

Lixiang Lin, Jianke Zhu

To enable realistic experience in AR/VR and digital entertainment, we present the first point-based human avatar model that embodies the entirety expressive range of digital humans…

cs.CV2026

OmniEdit: A Training-free framework for Lip Synchronization and Audio-Visual Editing

Lixiang Lin, Siyuan Jin, Jinshan Zhang

Lip synchronization and audio-visual editing have emerged as fundamental challenges in multimodal learning, underpinning a wide range of applications, including film production, vi…

cs.CV2023

FastHuman: Reconstructing High-Quality Clothed Human in Minutes

Lixiang Lin, Songyou Peng, Qijun Gan +1

We propose an approach for optimizing high-quality clothed human body shapes in minutes, using multi-view posed images. While traditional neural rendering methods struggle to disen…

cs.CV2023

FastMESH: Fast Surface Reconstruction by Hexagonal Mesh-based Neural Rendering

Yisu Zhang, Jianke Zhu, Lixiang Lin

Despite the promising results of multi-view reconstruction, the recent neural rendering-based methods, such as implicit surface rendering (IDR) and volume rendering (NeuS), not onl…