papers
Publications (3)
cs.CV2023
RSMT: Real-time Stylized Motion Transition for Characters
Xiangjun Tang, Linjun Wu, He Wang +6
Styled online in-between motion generation has important application scenarios in computer animation and games. Its core challenge lies in the need to satisfy four critical require…
physics.geo-ph2023
Strong Interference HVSR Data Processing and Denoising: HVSR Curve Reconstruction Method based on UPEMD
Bingxuan Song, Fuxing Han, Yubei Chen +3
Urban areas pose a challenge for the application of the H/V method due to a high degree of artificial noise. The existing methods fall short in reducing the noise of strong interfe…
cs.CV2024
Decoupling Contact for Fine-Grained Motion Style Transfer
Xiangjun Tang, Linjun Wu, He Wang +7
Motion style transfer changes the style of a motion while retaining its content and is useful in computer animations and games. Contact is an essential component of motion style tr…